package net.nampham.visioncontrol.model;

public class GameModel {
	Map map;
	
	public void Initialization(){
		//Generate trimesh
		//init inputs
		//init displayer
	}
	
	public void Update(float elapsedTime){
		//TakeInput();
		//AIControl();
		//ComputeUpdate();
		//Display();
	}
}
